﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using PhysicsSimulator.Resources;

namespace PhysicsSimulator.Resources
{
    
    public class LocalizedStrings
    {
        public LocalizedStrings()
        {
        }

        private static AppResx localizedResources = new AppResx();

        public AppResx LocalizedResources
        {
            get { return localizedResources; }
        }
    }
    
}
